HandDetector
Hand Detector detects when a hand enters, or exits the trigger and calls the corresponding events. For this script to work correctly, you need to have a collider which is set as trigger attached to the GameObject.
Detectable Hands: which hands to detect
Detection Time: The amount of time the hand needs to be in the trigger before the “HandDetected” event is triggered.
Highlighter: no available information at the moment
Debug TXT: A text mesh that can be used for debugging information.