HandDetector

Hand Detector detects when a hand enters, or exits the trigger and calls the corresponding events. For this script to work correctly, you need to have a collider which is set as trigger attached to the GameObject.

Detectable Hands: which hands to detect

Detection Time: The amount of time the hand needs to be in the trigger before the “HandDetected” event is triggered.

Highlighter: no available information at the moment

Debug TXT: A text mesh that can be used for debugging information.